Changelog

What changed in each release, newest first.

0.1.14

Latest

A new class: the Priest.

Added

  • New class: the Priest. Faith refills faster while you heal your party. Three trees: Holy (healing, shields and holy light that burns the undead), Unholy (shadow, drains and plagues) and Twilight (damage that mends your allies).

Changed

  • Strength also gives armor (1 per 4 points), and Energy gives resistance to all elements (1% per 10 points).
  • When the realm list can't be reached, the game falls back to Nah'dur at nahdur.averrion.com.

0.1.13

The realm you're on, at a glance.

Added

  • The top status line shows which realm you're playing on, e.g. "Realm: Nah'dur".

0.1.12

Realms.

Added

  • A realm picker after you log in: every realm with its region, player count and status, with the realm you played last picked out. When there's only one realm, you go straight in.

0.1.11

Added

  • Realms report their region (West for Nah'dur) for the realm list.

0.1.10

Added

  • The realm has a name: Nah'dur. Realm lists can read its status, players online and version.

0.1.9

Lifetime stats and leaderboards.

Added

  • Lifetime stats for every character: kills, deaths, potions drunk, loot found, gold earned, time played, distance traveled and personal records.
  • Separate hardcore stats and hardcore feats.
  • Season stats, and permanent standings for seasons that have ended.
  • Leaderboards for each stat.

Changed

  • A clearer character screen.

0.1.8

Changed

  • Your character turns to face whatever it attacks or casts at.

Fixed

  • An occasional crash when a monster or player with a weapon respawned.

0.1.7

Boots, jewelry and party frames.

Added

  • Boots, two ring slots and an amulet slot, with new bases, affixes and three uniques.
  • Party frames showing your party's life.
  • Shift with a belt key gives that potion to your hireling.
  • Vendors buy back what you sold recently.
  • The town map shows townsfolk, the stash and portals.

Changed

  • Ravenhollow's waypoint stands in the open, between the square and the stairs.
  • Monsters without an attack animation lunge instead of standing still.

Fixed

  • Right-clicking a window no longer casts your mouse skill a moment later.

0.1.6

Potions and towns.

Added

  • A four-slot potion belt (F1 to F4) that refills itself from your inventory.
  • Potion tiers that get stronger deeper in, and mana potions for mages and druids.
  • Drag and drop between every item window.

Changed

  • Minions, rage, souls and shapeshifted forms carry over when you take the stairs.
  • Towns keep the same layout every visit.

0.1.5

Changed

  • Reconnecting after a dropped connection takes over your old session right away.
  • Items of the same kind stack in the stash.

Fixed

  • Clicking the name field on the character screen types into it.

0.1.4

Added

  • Change character from the menu or the lobby.
  • Every class starts with its own weapon.

Changed

  • Smoother melee: your character chases its target the way the server does.
  • Quitting takes you to the character list.

0.1.3

Added

  • Desktop installers that keep the game up to date, and a game icon.

0.1.2

Added

  • Desktop downloads for Windows and Linux. Double-click to log in and join the realm.

0.1.1

Fixed

  • Desktop builds can join the realm over a secure connection.

0.1.0

The first alpha.

Added

  • Five classes (Warrior, Mage, Druid, Necromancer and Ranger), each with its own resource and three skill trees.
  • Two acts: Act I in Ravenhollow and the catacombs beneath it, and Act II from Thornwatch out into the wilds.
  • Rifts once Act I is done, harder difficulties once Act II is done, hardcore characters and seasons.
  • Online co-op with Lich Souls logins, in the browser or on the desktop.
  • Loot: magic, rare and unique items, sockets, runes and runewords, and crafting.
  • A stash shared by all your characters, hirelings, waypoints and an automap.
  • Music and sound.